Blender
The goal was to learn how to make 3d models to use for our VR-experience.
I picked a sphere to begin with and then made the middle flat and extended it. After that I unwrapped the UV with smart unwrapping and made a texture for it. After that I animated it with rotation and Y-transformation.

Assets for concept
For my concept I wanted lowpoly assets to make it look a bit more comical. I picked a few from the asset store that I thought would work together. Making 3D assets isn’t one of my learning goals this semester.

